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Extra Life and some Art

Castrovel Devil

I’m working on more content for y’all, but this week is just a little bit of a grab bag. First off, I’ve been working on some new character art, something to use for your more martial Starfinder characters. I’ve been calling him the Castrovel Devil. Next up, I’ll be part […]

Starfinder – Recent Publications

Recent Publications by Jeremy Corff

If you like what you read on Solo Run Studio, I can honestly say that the work I’ve done for publishers, which benefits from editors and other writers collaborating on it, is exponentially better. Here is a list of my recent publications: Mental Mysteries: This expansion product for Starfinder brings […]

Starfinder – Summon Nanite Cloud

GenLock Nemesis

I recently watched Roosterteeth’s Gen:Lock series, which even though I’m not a giant mecha fan, I can recommend as a solid SciFi show. The Battle Tapes soundtrack is awesome. Lots of interesting concepts, but one that immediately caught my eye was the way the Union forces used militarized nanotech to […]

Starfinder – Bringing the Party Together

Mos Eisly Cantina

Every GM has had that moment: how do you bring together the lashunta space guitar playing pilot, the android freedom fighter, the skittermander necromancer with ties to the Old Ones, and the pahtra infosphere star envoy, and somehow get them all motivated to adventure together. It’s a classic TTRPG problem, […]

Starfinder – Telekinetic Lash

Back this week after Valentines and a Snowpocalypse! Watching the new Mortal Kombat trailer, I was struck by a contrast – other game systems have low level spells that allow the caster to do a base line of damage and minorly reposition their target, but Starfinder just has some low […]

Starfinder – Jukebox Heroes

Interstella 5555

Do you have a group of players that ALL want to play icons? Have you always been curious about that ‘All Bard’ party meme that comes around every now and then? As a kid did you watch a lot of Hanna Barbara cartoons, Monkeys episodes, or always wanted to be […]