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Starfinder – Spider People from a Rebel Moon

Finally got a chance to see Rebel Moon: Child of Fire. It’s a fun popcorn Sci-Fi action flick, with great visuals. If you like Zack Snyder’s work, you’ll like this.

That said, the movie had some interesting ideas that you can use in a Starfinder campaign. Certainly the ‘Magnificent 7’ setup of party recruitment would make for an fun first game session, giving everyone in the party a chance to have an epic introduction and their own action sequence.

Harmada descends

I was particularly struck by the Nemesis character’s intro, and her fight against the Ogumo creature Harmada (played by Jena Malone). I can’t remember ever seeing a drider fight in cinema, and certainly not one as kinetic as this. With the PF2E remaster and the upcoming release of Starfinder 2E, we are unlikely to see a Drider species (and due to the legal dispute between Evil Genius and Netflix, it may be awhile before their adaptation of the Rebel Moon setting gets a release) so let’s take a look at adapting the Ogumo for Starfinder.

Rebel Moon - Harmada snarls

Obviously just from scale this is a large species, but like all centaur-like beings they don’t have reach with their humanoid limbs. The spider limbs are pretty clearly weapons though, and those definitely do have reach. Ogumo have the multiple eyes that are typical for arachnids (unlike a lot of drider and drider-like monsters) and also have the ability to navigate spaces created for medium creatures with somewhat more comfort than your typical big guy. Putting that all together…

Leap Attack!


Ability Modifiers +2 Str, +2 Dex, -2 Cha

Hit Points 6


Arachne are Large aberrations with the Arachne subtype.

All-Around Vision

Arachne see in all directions at once and can’t be flanked.

Capable Compression

Arachne are able to fold in their limbs to a degree, compressing their form somewhat. They can move through an area as small as one-half of their space without squeezing or one-quarter their space when squeezing.

Clawed Limbs

Arachne have claw limbs that functions as a special unarmed strike that deals lethal slashing damage, doesn’t count as archaic, has reach, and threatens squares.  This reach does not apply to weapons the Arachne wields. Arachne gain the Weapon Specialization feat with this unarmed strike at 3rd level.


Arachne have a land movement speed of 30 feet and a climb speed of 20 feet.

Arachne Feats:


Prerequisites: must have the Arachne subtype

An Arachne that has successfully grappled a creature of equal size or smaller can entangle the foe in sticky webbing. If you hit your foe with a successful grapple combat maneuver, you may spend your move action to encase them in webbing. Your target gains the entangled condition for 1d4 + half your level rounds. Ending the entangled condition requires the target to succeed at an Acrobatics check or Strength check as a move action (DC = 10 + half your level + your Dexterity modifier).

As always, if you like this or any of the other content here on Solo Run Studio I would welcome a little of your support through Ko-fi. Until next time Starfinders!

Categories: Article Writing

Jeremy Corff

Artist and Writer