We live in something of a SciFi/SciFantasy golden age right now, in terms of media. So many shows and franchises are out that I literally cannot stay current on all of them. It’s the best of problems to have, and I’m definitely not complaining. But what if you want to play a session or campaign in one of those beloved franchises? Many, if not most, have their own TTRPG, and in some cases even several different TTRPGs for the same setting. However, if you aren’t interested in picking up a new ruleset, the Starfinder community has your back.
Perhaps more than any other SciFantasy franchise, Star Wars has it’s own TTRPGs. I really liked Saga Edition (a spiritual precursor to Starfinder imho) but in general most folks have played at least one of the systems. There are also multiple Starfinder adaptations, so you are really spoiled for choice. Bjornicus5000 has a pretty thorough set of rules you can find here. I’ve done a fair number of creatures from the Mandalorian too:
And the Scropenek Annihilator
It’s kind of a shame Mass effect never had it’s own TTRPG. I’ve seen it adapted to multiple systems over the years, and of course there is one for Starfinder as well. Arthur_Dent42 has a fairly complete playable species compendium here. In addition, Louis Loza (Paizo Senior Developer) has several playable species write ups here (Asari, Krogan, Quarian, and Turian) Magic is renamed biotics and you are essentially good to go.
I haven’t kept current on the Halo games after Halo 4, but there was a time I was really into it. It’s a very complete universe, especially if you include the novels. Thankfully, Louis Loza has a series of fan adaptations that will at least flesh out the Human/Covenant war. You can find them here 1 2 3 To them I would add that you can change the Stamina mechanic with shields (still spend RP to recharge them with a 10 min rest) and you are really are ready for some Combat Evolved action!
There have been several TTRPGs for the Movie/TV series so far, and looks like another one coming soon maybe. I’m not aware of much in the way of Starfinder resources for it, but Paul Fields does have this fairly complete basic write up on the Evil Robot Games blog.
Another series that has had it’s own TTRPG. One of my all time favorites, I did a series of playable species adaptations for Starfinder here 1 2 3. Maybe someday we’ll get a new story in this setting.
Guardians of the Galaxy (MCU space)
One of the things I like about the MCU is that while on Earth it’s a Superhero TTRPG, the moment we get into the larger galaxy the relative power level means that it’s really just a regular game of Starfinder. The Guardians aren’t super-powered, just experience adventurers with advanced enough tech and abilities that they are equal or better than most Earth supers. Perhaps more than any other SciFantasy setting, I feel like Starfinder can run MCU Space adventures right out of the box. Of course, there are fan adaptations out there too:
There are fairly good fits for most of the core Guardians in Starfinder already (Quill – Human, Rocket – Ysoki, Groot – Khizar, Gamora – Half-Orc, Mantis – Lashunta) but nothing that is a direct fit for Drax. MCU Drax is a Kylosian (comics Drax is much weirder) melee focused soldier, so lets do a quick write up.
Ability Modifiers: +2 Str, +2 Con, -2 Int
Size and Type: Kylosian are Medium humanoids with the kylosian subtype
Extreme Adaptation: Kylosians hail from a harsh world with extreme weather and gravity. They gain DR 5/- and are automatically acclimated to thin and thick atmospheres.
Flat Affect: Kylosians are hyper-literal and struggle with the nuances of conversation. They take a –2 penalty to Sense Motive checks, but the DCs of Sense Motive checks attempted against them increase by 2.
Hard to Kill: Kylosians are incredibly hardy, able to bounce back from wounds that would kill other species. They receive the Diehard feat as a bonus feat, without having to meet any prerequisites.
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