This year has been a busy one for me. Not only have I been working on everything you see here on Solo Run Studio, I’ve also been working on numerous publications. Here’s everything that came out this year: Absalom, City of Lost Omens – the turn over for this was […]
Estimated reading time: 2 minutes
Here’s a scene I’ve always wanted to do in Starfinder – The players are making their getaway from raiding the gang hideout, getting away with the money and whatever maguffin the plot currently centers on. They hop on their hover bikes and take off, gang members hot on their heels. […]
Estimated reading time: 5 minutes
This week I’ve been thinking about in game economy and house rules. Specifically, about loot, grenades, and power armor. I’ve heard it again and again at tables – grenades are underwhelming damage particularly in relation to cost, nobody uses power armor because the returns aren’t worth the cost or because […]
Estimated reading time: 7 minutes