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Starfinder: Pacific Rim Again, Again

This week we return again to Pacific Rim: The Black. I gave some thought as to what to take on – I don’t want to spoil the show for anyone who hasn’t watched it yet, but I don’t want to just stat up a simple kaiju without any interesting mechanics either. So, discarding some of the plot important creatures, as well as kaiju that either make minor appearances or have no real hook to them other than being a big ball of hit points that can wreck buildings, that leaves one very big and interesting monster. Apex, the kaiju/jaeger hybrid. The hybrids were first introduced in Pacific Rim: Uprising, but were quickly defeated by a ‘feedback loop’ that disabled them. Apex appears in The Black having somehow survived that loop, lain dormant under the sea, then rampaged into Australia as things were heating up kaiju-wise in the land down under.

Apex and Boy
Hello there tiny person

Apex is a weird beast in the show. It is neither truly mechanical nor biological, effectively some kind of unique cybernetic organism that has obtained sentience and independence from both the Precursors and Shao Industries. Thankfully, Starfinder has a great way to encapsulate that with the Android subtype. It also has some interesting psychic abilities, as well as being perhaps the scariest monster in Australia. So without further adieu.

Pacific Rim Apex
Apex about to wreck something


CR 16

XP 1,200

N Gargantuan magical beast (android)

Init +5; Senses darkvision 60 ft., low-light vision, sense kaiju; Perception +28


HP 300

EAC 30; KAC 32

Fort +20; Ref +20; Will +14

DR 12/adamantine


Speed 80 ft.

Melee bite +31 (6d10+26 P plus swallow whole) or claw +31 (6d10+26 S or P)

Space 20 ft.; Reach 20 ft.

Offensive Abilities demolish structures, maul, swallow whole (6d10+26 P, EAC 30, KAC 28, 75 HP)


Str +10; Dex +5; Con +7; Int -2; Wis +2; Cha +0

Skills Athletics +33, Survival +28

Other Abilities constructed, ranged drift, sense kaiju


Environment any

Organization solitary

Constructed (Ex) For effects targeting creatures by type, Apex counts as both their actual creature type and a construct (whichever type allows an ability to affect them for abilities that affect only one type, and whichever type is worse for abilities that affect both creature types). They receive a +2 racial bonus to saving throws against disease, mind-affecting effects, poison, and sleep, unless those effects specifically target constructs. In addition, Apex does not breathe or suffer the normal environmental effects of being in a vacuum.

Demolish Structures (Ex) Apex’s frame is made of complex alloys and polymers that are exponentially harder than normal steel, and it can therefore use its body against urban structures with deadly effect. Apex’s natural weapons ignore the hardness of all structures not made of adamantine alloy or a harder material. Against structures made of such materials, Apex’s natural weapons ignore half of the structure’s hardness.

Maul (Ex) If Apex hits the same target with two claw attacks during the same turn, it can attempt a bite attack against that target with a –6 penalty to the attack roll.

Ranged Drift (Sp) Apex has the ability to initiate a ranged Drift connection. Treat this as mindlink as an at will spell-like ability. Unable to speak or communicate in other ways, this serves as Apex’s primary form of communication. Apex may be able to create other psychic effects with this ability, at the GMs discretion.

Sense Kaiju (Su) Apex can sense and track its primary source of sustenance – other kaiju. Apex can sense the thought signature of a kaiju up to 5 miles away. This ability does not allow Apex to know exactly how many kaiju are in a given location, or their exact location, just a general direction.

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Until next time Starfinders!

Categories: Article Writing

Jeremy Corff

Artist and Writer