Looking for an augmentation that gives you a personal weapon but don’t want the extra undead baggage that comes from a Bone Blade Necrograft? Maybe you prefer something more biological, or want to add a little magic flair to your fighting. Well look no further!
You implant retractable claws into one or more of your tool using appendages, granting you an unarmed strike that deals lethal damage, does not count as archaic, and has the operative special quality. Your hand or equivalent appendage must be empty to make this attack. At level 3 or greater you may take the Weapon Specialization feat to add 1/2 × your character level to the damage rolls when using this attack.
|Mk 1 Retractable Claws||Unarmed||3||1500||1d4 S||–||conceal, operative|
|Mk 2 Retractable Claws||Unarmed||8||9750||2d4 S||–||conceal, operative|
|Mk 3 Retractable Claws||Unarmed||12||34000||5d4 S||–||conceal, operative|
|Mk 4 Retractable Claws||Unarmed||17||235000||10d4 S||–||conceal, operative|
System: Arm(s), Hand(s)
Tissue infused with elemental energy from one of the inner elemental planes is grafted into your arms and hands or equivalent appendages, adding subtle hints of that plane’s element to the limbs and giving you the ability to slam your opponents like an elemental. Choose from air (electricity), earth (acid), fire (fire), or water (cold). The element must be chosen when installed, and cannot be changed. You gain a slam attack unarmed strike that deals lethal bludgeoning and elemental damage, and does not count as archaic.. Your hand or equivalent appendage must be empty to make this attack. At level 3 or greater you may take the Weapon Specialization feat to add 1–1/2 × your character level to the damage rolls when using this attack.
|Mk 1 Elemental Slam||Unarmed||4||2400||1d6 B & A, C, E, or F||–||
|Mk 2 Elemental Slam||Unarmed||9||9750||2d10 B & A, C, E, or F||–||
|Mk 3 Elemental Slam||Unarmed||14||34000||6d6 B & A, C, E, or F||–||
|Mk 4 Elemental Slam||Unarmed||19||235000||6d10 B & A, C, E, or F||–||
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