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Traits from the Land of Pharohs

Scarab warrior
Journey to the land of pyramids and pharohs, where the honored dead do not rest easy and the past is always hiding behind a dune or around the next corner. For use for your Osirion characters or any campaign that draws upon the rich history of Egypt, here are a few traits.

Innured to Undeath
Requirement(s) Osirion
Growing up around the tombs of long dead and not exactly quiet ancestors, you have become more resistant to the pull of death. You gain resistance to negative energy (such as an evil cleric’s channel) equal to 1/4 your current level, with a minimum of 1.

Sha Favored
Basic (Faith)
An outcast as a child, you drew the attention of one of Set’s sacred sha. You gain a +1 trait bonus to Survival checks and saves vs poison.

Student of Tomb Curses
Basic (Magic)
Requirement(s) must have the hex class feature
You have studied the magic behind several famous grave curses, giving you insights that strengthen your own hexes. The DC of your hex abilities is 1 higher.

Touched by the Reborn God
Basic (Faith)
Your ancestors were once blessed by the god Osiris. Once per day as a move action, for a number of rounds equal to 1/4 your total level, gain fast healing 1.

Wisdom of the Sphinx
Basic (Social)
You are careful and methodical in decision making, priding yourself on your cold logic, much like the legendary sphinx. You gain a +1 trait bonus to Spellcraft and Use Magic Device checks, and one of these skills becomes a class skill. Alternately, if your GM allows it, you may ask for one hint on any challenge involving a riddle.

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Jeremy Corff

Artist and Writer